1. Cultural Creative Design Area:youth cultural creative design works, creative gifts, process design,advertising planning, etc.
2. ElectronicSports Products, Animation & Game Products Area: animation, games andderivatives, electronic sports products
3. Cultural Art Fine Works Area:calligraphy, painting, sculpture, museum collections from domestic and abroadand its derivatives
4. Cultural Products EquipmentTrade Area: musical instruments, entertainment equipments and products, publicservice platform for industrial equipment & technology
5. Copyright Trade Area:copyright trading of animation and art, artist personal works and thedevelopment of its derivatives
6. Productive and ProtectiveIntangible Products Area: tradition crafts, painting, traditional Chinesemedicine processing, brewing
7. Overseas Cultural ProductsTrade Area: various cultural products from abroad
8.ConsumerCultural Products Area: cultural office supplies, printing packaging &design artistic decorations, festive supplies, etc.
9. ThemeHall: internet new media, electroniconline games and internet cafe, etc., laying stress on new formats, newtechnology, new products, new concept, new craft and new design of culturalindustry